WaspClient¶
Client to interact with the WaspScripts API and database.
The following compiler directives are available and are useful for local development:
{$DEFINE WASP_LOCAL_DEVELOPMENT}
{$DEFINE WASP_REFRESH_TOKEN := 'refresh_token'}
{$DEFINE SCRIPT_ID := 'script_uuid'}
{$DEFINE SCRIPT_REVISION := 'script_revision'}
WASP_LOCAL_DEVELOPMENT is meant to be used with local server running the
(wasp-api)[https://github.com/WaspScripts/wasp-api], by default this server
runs on [http://localhost:3000/]
As for the others, you can get values for them by running Simba through (wasp-launcher)[https://github.com/WaspScripts/wasp-launcher] and running something like this:
begin
WriteLn GetEnvVar('WASP_REFRESH_TOKEN');
WriteLn GetEnvVar('SCRIPT_ID');
WriteLn GetEnvVar('SCRIPT_REVISION');
end.
Simply open a new tab and run that.
Things to keep in mind:
The
WASP_REFRESH_TOKENyou get may expire from time to time. WaspLib automatically renews it every 5 mins and if you are using{$DEFINE WASP_REFRESH_TOKEN := 'refresh_token'}you will get the new one printed.Once you’ve done this once, your last refreshed token gets saved in a config file, so you don’t have keep refreshing tokens manually between script runs you can set
{$DEFINE WASP_REFRESH_TOKEN := 'file'}to load the last one saved. Once it expires you will have to go get another one from the launcher.You only get a
SCRIPT_IDandSCRIPT_REVISIONif you run a script through (wasp-launcher)[https://github.com/WaspScripts/wasp-launcher]. Simply using it to open a dev environment won’t get those.
TWaspClient¶
Responsible for connecting to waspscripts.com database.