Friends¶
Methods to interact with the friends gametab.
TRSFriend Record¶
Represents a friend/ignore in the friends tab.
TRSFriends Record¶
Main record responsible with handling the friends gametab.
Friends.IsOpen¶
function TRSFriends.IsOpen(): Boolean;
Returns true if the friends tab is open.
Example:
WriteLn Friends.IsOpen();
Friends.Open¶
function TRSFriends.Open(): Boolean;
Attempts to open the friends gametab.
Example:
WriteLn Friends.Open();
Friends.GetFriends¶
function TRSFriends.GetFriends(): TRSFriendArray;
Returns an array of all friends/ignores currently visible in the friends tab.
Example:
var
friend: TRSFriend;
friends: TRSFriendArray;
begin
friends := Friends.GetFriends();
for friend in friends do
WriteLn('Friend: ' + friend.Name + ' World: ' + IntToStr(friend.World));
end;
- - -
## Friends.Find
```pascal
function TRSFriends.Find(name: String): TRSFriend;
Searches for a friend/ignore by name in the friends tab.
Example:
var
friend: TRSFriend;
begin
friend := Friends.Find('SomePlayer');
if friend <> Default(TRSFriend) then
WriteLn('Found friend: ' + friend.Name + ' World: ' + IntToStr(friend.World))
else
WriteLn('Friend not found.');
end;
- - -
## Friends.AddFriend
```pascal
function TRSFriends.AddFriend(name: String): Boolean;
Attempts to add a friend to the friends list.
Example:
WriteLn Friends.AddFriend('SomePlayer');
Friends.DeleteFriend¶
function TRSFriends.DeleteFriend(name: String): Boolean;
Attempts to delete a friend from the friends list.
Example:
WriteLn Friends.DeleteFriend('SomePlayer');
Friends.SendMessage¶
function TRSFriends.SendMessage(name, message: String): Boolean;
Attempts to send a message to a friend.
Example:
WriteLn Friends.SendMessage('SomePlayer', 'Hello there!');
Friends.AddIgnore¶
function TRSFriends.AddIgnore(name: String): Boolean;
Attempts to add a player to the ignore list.
Example:
WriteLn Friends.AddIgnore('SomePlayer');
Friends.DeleteIgnore¶
function TRSFriends.DeleteIgnore(name: String): Boolean;
Attempts to delete a player from the ignore list.
Example:
WriteLn Friends.DeleteIgnore('SomePlayer');
Friends variable¶
Global TRSFriends variable.