RSCamera¶
RSCamera is a 3D engine similar to MM2MS.
It differs from it in that it uses the exact same math as the game client for
projection and therefore is more accurate when doing “Minimap to MainScreen”
projections specifically, where MM2MS is unrivaled when doing
“MainScreen to Minimap” ironically.
TCamera¶
Record responsible of handling projection, similar to MM2MS.
RSCamera.SetPitch¶
procedure TCamera.SetPitch(value: Integer);
Allows you the set the camera pitch.
RSCamera.Update¶
procedure TCamera.Update(zoom: Integer; rads: Single);
Updates current zoom and rotation.
RSCamera variable¶
Global TCamera variable.