RSCamera

RSCamera is a 3D engine similar to MM2MS. It differs from it in that it uses the exact same math as the game client for projection and therefore is more accurate when doing “Minimap to MainScreen” projections specifically, where MM2MS is unrivaled when doing “MainScreen to Minimap” ironically.


TCamera

Record responsible of handling projection, similar to MM2MS.


RSCamera.SetPitch

procedure TCamera.SetPitch(value: Integer);

Allows you the set the camera pitch.


RSCamera.Update

procedure TCamera.Update(zoom: Integer; rads: Single);

Updates current zoom and rotation.


RSCamera variable

Global TCamera variable.